When Android Wear first arrived, I was excited. Of course I was. The little green guy in a watch: how could I not be?
Then after a few weeks, or a few hours in some cases, I realised Android Wear was a bit awkward. A bit thin. A bit annoying. Android Wear 2.0 is out to solve all those issues. And it only took, consulting the Filofax, three years.
Thatâs right, real progress has been a long time coming. But at least itâs here.
The second version of Android Wear brings lots of new features and add-ons. After living with it for a little while now, theyâre not what Iâve appreciated the most, though.
Iâve dropped in and out of using Android Wear over the last three years, because I skip between using Apple Watches, fitness trackers and all sorts of wrist-worn gadget fluff. Every time I came back to Wear, there were a couple of days of fitting back into its ways. It was like putting on a jumper made by an alien with only the loosest understanding of human anatomy.
Iâm talking about awkward gestures and an overcomplicated architecture to basic parts of the system. Much of that is gone now. Iâve been using Android Wear 2.0 with the Huawei Watch 2, and it feels more like what some people always wanted, a watch version of Android.
You press a button to access your apps menu, and all the most top-level gestures are vertical. No more finger gymnastics: side swipes are only needed when you dig a bit deeper. It sounds like a small thing, but means the entire system is much more intuitive.
Wear 2.0 also makes way for other kinds of controls. Apple Watch-like rotary dials, Samsung Gear S3 rotating bezels: Wear can now get on just fine with the lot.
The update is a kinda delicious mix of making Wear simpler and more complicated at the same time â or at least more open.
For example, watch faces are way more customisable. All but the simplest have little extra data fields, whether thatâs your step count, the date or the weather. These can be switched around when you customise the watch face, and they can even act as shortcuts or pull in data from third-party apps.
At this early stage, there arenât scads of these third-party data blobs about, but there soon will be. They are called complications, a name we can only imagine came out of a brainstorming meeting worthy of The Apprenticeâs later seasons.
Android Wear also â finally â lets you download apps right from the watch, rather than having to browse on your phone and then sync your apps. This makes it play much nicer with iPhones. The Google Play Wear interface is predictably not as pretty as the phone version, but does the job of letting you noodle away a few minutes looking for something fun and new to play with.
Itâs annoyingly slow to load, though, taking a few seconds unless it has been used recently, and is therefore kept open in the system RAM.
Google Play is a good example of Android Wear 2.0 apps becoming more independent. To date, most Wear apps of any substance have been little more than second screens for the version on your phone. Wear games have tended to be standalone, but crucial apps like Runkeeper and Strava werenât much use on their own.
Now they are. Ready for the softwareâs launch, these top run/walk/cycle trackers now work solo, without even having their phone-based relatives installed. Paired with a watch that has GPS like the Huawei Watch 2, a Wear watch can finally be a good run tracker. Itâs a long overdue upgrade.
Right now these apps are still only really meant for tracking your exercise rather than checking out maps of your runs and graphs of your progress, but with any luck weâll be able to do some shallow data mining before too long.
Messaging apps get a big boost with Wear 2.0 too. Wear watches have been able to send âquick replyâ texts and Google Hangouts using basic pre-written snippets or dictated sentences for years, but now full-blown functionality for third-party apps is possible.
Before you get too excited, thereâs no WhatsApp Wear app yet. But there is a Wear 2.0 version of Telegram, which is a bit like WhatsApp. This is where the new virtual keyboard comes in. Thatâs right, thereâs a full keyboard in Wear 2.0, letting you write on your wrist.
At first we started using it as a classic âtap each keyâ keyboard â total nightmare â but it also supports gesture typing, where you drag a line between the characters in the word you want. It works oddly well, and itâs all because Googleâs predictive typing is so good these days.
This keyboard is also used in Google Play when you search for apps. Itâs a system-wide thing. If you hate it even with swipey typing, you can talk to the watchâs mic instead.
Thereâs still a question of whether youâd really want to do this daily with your everyday messenger. Would you?
Itâs the fundamentals that really change things up day-to-day, such as the way notifications work.
Previous versions of Wear used notifications âcardsâ that look like digital post-its. They were a bit insistent, popping up on the watch face to try to get your attention: a bit try-hard.
Like other bits of Wear 2.0, notifications are now less annoying. Post-its have been replaced by plainer notification text on top of a dark grey background, and you can choose whether they pop-up until you read them, appear for five seconds or not at all. You can always read them by just flicking up on the watch face, so theyâre never too far away. What you see in these notifications hasnât changed radically as far as I can tell, but they slot into Wear, and your day, much more comfortably.
If youâve already read up a bit on Wear 2.0, you may have heard about the new Google Assistant packed into this software. Itâs meant to be a wrist version of the Siri-a-like introduced with Google Pixel phones. You ask it for âlocal cinema timesâ and hope you donât end up with a blurb about âglobal Cinnabon crimesâ.
I havenât experienced a huge world-changing upgrade though. You were able to say âOk Googleâ to your watch with previous versions of Wear and ask it questions. The difference now is that you might get a bit more info, and get further without having to head over to your phone. You still need to be connected to your phone to get Google Maps directions (even with Wi-Fi). Itâs nowhere near as cool as Amazon Alexa yet.
If you must have your gadget glands stimulated, thereâs always Android Pay, which is now supported by Wear. Your Wear watch will need NFC, but itâll let you make contactless payments just by pressing your watch to the wireless pay pad. Itâs a pretty neat way to travel around London in place of an Oyster card, but it may only hold as much cred with the Tesco checkout assistant as wearing a pair of Apple AirPods (thatâs zero in the current climate, by the way).
On the subject of Apple fans, Wear 2.0 is more friendly than before thanks to its more âstandaloneâ style. Should iPhone owners jump in bed with a new Wear watch? If you find a good deal for one of the older watches that will get the jump up to 2.0 and arenât bothered about GPS tracking then perhaps. But the second-gen Apple Watch is still the best smartwatch out there.
A lot of you are probably wondering if Wear 2.0 radically improves the battery life of these watches. Iâve not been able to take two of the same watch, one with 2.0 and another with a pre-2.0 version into a dark room and given them a good pummelling yet, but it doesnât seem thereâs a huge improvement. The Huawei Watch 2 lasts for a day and half, maybe a bit more if you donât hammer it, and the LG Watch Styleâs stamina is reportedly absolutely terrible. Oh well.
Android Wear 2.0 is much easier to live with than any previous version of the system, particularly if youâve found the system unintuitive or fiddly in the past. Itâs simpler in the right places, and more customisable in others.
It also lets you do a lot more with the right hardware, namely a watch with GPS and NFC.
If you already own a Wear watch that is down on the upgrade invite list, you should be happy. But itâs not likely to solve one of the systemâs main problems: a cycle of low uptake and so-so developer interest that has made sure new killer apps are rare things.